Impressive!
I really liked this game =) My suggestions are the same as everyone else's: variety in levels, stuff like that. Keep up the good work! 4/5
Impressive!
I really liked this game =) My suggestions are the same as everyone else's: variety in levels, stuff like that. Keep up the good work! 4/5
Yea, it seems those are that is the biggest complaint, when/if I make a sequel I'll make all those changes.
Good Game!
I really like the idea, and the execution was pretty solid. If I have to complain (which I do ^^), I would say that it's kinda frustrating having the mouths extend past where your mouse can go. Like, you can only move the mouse so far before it goes off the stage, but unless you're paying really close attention, you can't tell it's going off until it's too late. It would be easier to tell if the mouths weren't there past the point that your mouse goes off the screen. I hope I'm making sense here. But anyway, it was a good game, and I liked it ^^ 4/5
You're making perfect sense. That is the #1 complaint that I have received for this game. I have tried fixing it, but it always ends up turning out for the worse. Anyways, thanks!
Very good
Only thing I can suggest is health bars for the enemies, and I didn't play for very long, but it looked like there was no way to heal your turrets, but I could have overlooked it. But anyway, it was a very good game. Well done ^^
Thank you, you can heal your turrets a little bit when you upgrade them.
And I will get on that healthbar thing!
Hmm...
When a ball bounces, it doesn't just stay the same. It squashes and stretches. See http://www.idleworm.com/how/anm/01b/b ball.shtml
But the game itself wasn't too bad. The upgrades were a nice touch, but you need to make them stand out some more, I barely even noticed them.
Barely noticed the upgrades? That's to bad, I was real proud of those.
Thanks, for the link, it's easy for someone to write a critical review, but to actually provide a link to help fix the problem really makes the difference.
Thanks.
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Joined on 9/3/07